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Case Studies
Corporate Knowledge Management with OKenterprise
The overall objective of this work package is to extend and further develop a corporate social network tool that enables semantically-enhanced knowledge acquisition and knowledge management in enterprise settings. We will integrate and validate semantic content authoring tools, the annotation platform as well as incentives driven models and methods into the resulting corporate knowledge management portal. More precisely, we plan to:
- extend OKenterprise as corporate knowledge management solution that enables the communication and exchange of information between employees.
- analyze and select a set of incentive models and methods that can be used and implemented in a corporate knowledge management portal in order to provide proper motivations for employees to (1) contribute and (2) annotate content.
- incorporate semantic search facilities based on tools developed in the work packages 3 and 4 into OKenterprise.
- test and validate the tools and methods and measure the effect on the motivation of the users at a large scale.
Marketplace for Web services
The main objective of this work package is to apply the incentives models and the methodologies for semantic content authoring developed in the project to provide better experience to users and service providers using the seekda portal for Web services. More precisely we will select a subset of INSEMTIVES techniques best suitable for creating semantic content about providers, capabilities and usage feedback of Web services. seekda marketplace will be extended with additional modules implementing the selected incentives techniques. Finally an evaluation of the extended market platform will be performed. We follow a cyclic approach such that evaluation results from the first research and development iteration could be integrated in the second cycle of development resulting in an advanced market place.
Virtual Worlds
The main objective of this work package is to apply the incentives model and the methodologies for semantic content authoring developed in WP1 in the media production domain. An innovative scenario involving participants of online virtual worlds will evaluate collaborative consensus creation with the goal to create high-quality metadata for media assets and user generated content. Multimedia annotation heavily relies on human input therefore it is expected that the tools and methodologies applied to this domain decrease costs dramatically. Therefore the goal is to provide a live evaluation of annotation of disparate media types within a variety of contexts by a highly varied group of users in order to achieve maximum consensus of definitions, and to extend this into more generic activities for general purpose media definitions. This use case will overlap with other WPs in an iterative fashion, initially developing low level prototypes which can quite quickly be tested against users. As WPs progress, advancements will be incorporated and increasingly more sophisticated prototypes will emerge.



